Adding onto this:
Your composition also plays a key role in how clean or messy your song sounds. By adding more notes, you add other semitones, which are higher or lower-pitched than the previous sound. Adding notes on top of one another makes the audio waveform that's played back by your computer more complex, hence messier, sounding wobbly on a micro level.
Here is an image of 3 sound waves. The top wave is just a sine wave at the note of C. If we add another note, (in this case E) on top of that note, we get a wave that is more condensed and moves up and down really fast. If we add a G note on top of that, the wave gets increasingly more complex.
![[Image: Screenshot_111.png]](https://cdn.discordapp.com/attachments/274956203379916801/781240160842547200/Screenshot_111.png)
This scenario is working with very low frequencies, hence you can see the waves better. This process is way less noticeable with higher frequencies since it happens at an even faster rate. So fast in fact, that you can't audibly hear these volume differences, which is why chords don't sound wobbly. The more you add, however, the more messy your sound will be.
You can try this for yourself using the 8-bit sine. Add the lowest C note with a C# note on top of it and you can hear a wobbly effect when playing the sound.

Here's another example in the higher registers. A chord with 4 different notes will sound better than a chord with 5 or 6 different notes.

There is, however, a way to exploit this. If you move notes to a higher octave, you can make your chord sound clearer. Here's the 6 note chord that sounded terrible at first, but when spread out over the frequency spectrum, sounds way better. It's like the chord's hidden potential.

What to learn from this:
1. Limit your bass notes to 1 note at a time
2. Spread out notes to make your song sound clearer
Your composition also plays a key role in how clean or messy your song sounds. By adding more notes, you add other semitones, which are higher or lower-pitched than the previous sound. Adding notes on top of one another makes the audio waveform that's played back by your computer more complex, hence messier, sounding wobbly on a micro level.
Here is an image of 3 sound waves. The top wave is just a sine wave at the note of C. If we add another note, (in this case E) on top of that note, we get a wave that is more condensed and moves up and down really fast. If we add a G note on top of that, the wave gets increasingly more complex.
![[Image: Screenshot_111.png]](https://cdn.discordapp.com/attachments/274956203379916801/781240160842547200/Screenshot_111.png)
This scenario is working with very low frequencies, hence you can see the waves better. This process is way less noticeable with higher frequencies since it happens at an even faster rate. So fast in fact, that you can't audibly hear these volume differences, which is why chords don't sound wobbly. The more you add, however, the more messy your sound will be.
You can try this for yourself using the 8-bit sine. Add the lowest C note with a C# note on top of it and you can hear a wobbly effect when playing the sound.
Here's another example in the higher registers. A chord with 4 different notes will sound better than a chord with 5 or 6 different notes.
There is, however, a way to exploit this. If you move notes to a higher octave, you can make your chord sound clearer. Here's the 6 note chord that sounded terrible at first, but when spread out over the frequency spectrum, sounds way better. It's like the chord's hidden potential.
What to learn from this:
1. Limit your bass notes to 1 note at a time
2. Spread out notes to make your song sound clearer
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x1
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