05-01-2022, 03:24 PM
(05-01-2022, 10:19 AM)Lopyt Wrote: For videogame music specifically, it needs to loop well. Also, having a more ambient style may help your players focus on the game. I highly recommend not using OnlineSequencer for this project as its very limited in what you can do with it.
How much do you know about music? Because explaining it all would take a long time and sometimes it helps more to experiment with it.
I could write music for the game also if need be. Send me an E-Mail if you are interested in getting me to do it
Noted, I'll look into other programs and see if I can find something that would work. Garageband is on backup if all else fails, maybe I'll try Audacity.
I know the notes, piano chords, and generally what sounds good together. My mother, luckily, is a music major, so she sometimes gives me tips, but she gets busy fast these days so I don't want to have her make all this stuff for me.
I'll keep that in mind! My game is still very much in the beginning process, I've gotten about ~2% of it done in the past month or two (perfectionism tends to lead me astray), but if it comes down to it I'll shoot you an email about it!
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