Online Sequencer Make music online
  • Sequences
  • Members
  • Import MIDI
  • Forum

Existing user? Sign In Create account
Login at Online Sequencer Forums

Online Sequencer Forums › Off Topic › General Discussion
« Previous 1 … 15 16 17 18 19 … 41 Next »

Why are some things heavy?

Thread tools
Why are some things heavy?
Lopyt Away
(banned)
2,004 Posts:
   
#1
05-31-2021, 11:25 PM
You can drop a nail or a McDonalds addict from a roof and they both will hit the ground at tge same time, but it takes a lot more force to throw a McDonalds addict to the top of the roof than the nail. Why does it feel like some objects have a stronger acceleration when thry clearly don't?


Hi! If you want me to listen to your songs and provide feedback, please use the export .mp3 feature and send to my forum! Don't send large files or google drive links, Vocaroo is preferred.

My music:
https://onlinesequencer.net/members/14215
https://www.bandlab.com/lopytsongs
https://odysee.com/@lopytmusic:6

I stream sometimes:
https://twitch.tv/lopytstreams
[Image: Lopyt-Logo-Medium.png]
Reply
Sequence_Mastuh Alt Away
Low Ranking Brony
163 Posts:
 
#2
05-31-2021, 11:25 PM
Because gravity is gravity and mass is there and [insert more science I don't know]


😂😂 OS Chat got me died 💀👌
I have DID (Dissociative Identity Disorder)
  • x1
    • x1
    • Lopyt
Reply
0ld_G4m3rh4nd Offline
Member
3 Posts:
 
#3
05-31-2021, 11:26 PM
Thats funnny I mean you write the funfact and set your link under this. its funny C=


  • x1
    • x1
    • Lopyt
Reply
Sequence_Mastuh Alt Away
Low Ranking Brony
163 Posts:
 
#4
05-31-2021, 11:27 PM
Things are heavy because nobody asked


😂😂 OS Chat got me died 💀👌
I have DID (Dissociative Identity Disorder)
  • x1
    • x1
    • Lopyt
Reply
Liam Offline
Code Monkey
198 Posts:
 
#5
06-01-2021, 08:20 PM
The gravitational force on an object is proportional to its mass. That's why heavier stuff feels heavier. But more mass also means you need more force to accelerate it. Those 2 effects perfectly cancel out, which is why everything experiences the same acceleration due to gravity (ignoring air resistance).

Mathematically, gravitational force = mg, and F=ma, so mg=ma, the m's cancel out and you end up with a=g~=9.8m/s^2


https://www.youtube.com/playlist?list=PL...v872SZVXzI

[Image: unknown.png]
Reply
Lopyt Away
(banned)
2,004 Posts:
   
#6
06-01-2021, 10:09 PM
Thanks Liam!


Hi! If you want me to listen to your songs and provide feedback, please use the export .mp3 feature and send to my forum! Don't send large files or google drive links, Vocaroo is preferred.

My music:
https://onlinesequencer.net/members/14215
https://www.bandlab.com/lopytsongs
https://odysee.com/@lopytmusic:6

I stream sometimes:
https://twitch.tv/lopytstreams
[Image: Lopyt-Logo-Medium.png]
Reply
Lazurite Offline
Member
4 Posts:
 
#7
06-02-2021, 12:25 AM
mass, and one of newton's laws i don't remember the number of. all actions have an equal response, equal to the object's mass. AKA, an object with more mass is pulled to the ground harder because it has more mass, and one with less mass isn't pulled as hard.


i am bad at making MIDIs.
Reply



Users browsing this thread:   1 Guest(s)


  •  Return to Top
  •  Contact Us
  •   Home
  •  Lite mode
© Rush Crafted with ❤ by iAndrew
Powered By MyBB, © 2002-2022 MyBB Group.
Linear Mode
Threaded Mode
View a Printable Version
Subscribe to this thread
Add Poll to this thread
Send thread to a friend