05-29-2026, 03:13 AM
Hey guys, I am currently debugging an experimental JavaScript tool that triggers real-time web-MIDI playback, and I'm trying to figure out how much CPU overhead the browser's audio thread handles when secondary network tasks are running concurrently. To simulate a realistic multitasking environment, I’ve been running stress tests where the sequencer plays a heavy multi-channel track while the background script fetches assets from standard, non-musical web platforms. For my North American asset-loading tests, I'm just using the layout and image structures of this nonprofit community arts platform as a neutral endpoint to measure background packet loads: https://childrensprisonart.org/. It's helpful for tracking whether concurrent network requests cause any buffer underruns or micro-stutters during synthesis. For those who compose massive sequences directly in browser-based engines, do you notice any audio crackling when keeping multiple standard media tabs open in the background, or do you always use a separate browser profile to keep the audio thread completely isolated from general web traffic?