Distortion: Difference between revisions

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==List of distortions==
==List of distortions==
*''Limit - Clipping''
*''Limit - Clipping''
*''Zest - Intense distortion that drastically effects high amplitude signals''
*''Zest - Intense distortion that drastically affects high amplitude signals''
*''Quasar - Intense distortion that amplifies quiet sounds, and changes the timbre of loud sounds''
*''Quasar - Intense distortion that amplifies quiet sounds, and changes the timbre of loud sounds''
*''Styx - Similar to Quasar but usually gives more upper harmonics''
*''Styx - Similar to Quasar but usually gives more upper harmonics''
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== Percussion ==
== Percussion ==
To start, distortion on drums is possibly the easiest way to add distortion to a sequence, as the rhythmic function of drums is not likely to be impaired by distortion. Adding shear distortion is a good way to make things sound a bit tighter and make lingering sounds like cymbals and open hi-hats cut off earlier. Quasar and Styx both add intensity to any percussion track but may also require you to lower the note velocity of the effected notes, as these distortions can be too much at times.
To start, distortion on drums is possibly the easiest way to add distortion to a sequence, as the rhythmic function of drums is not likely to be impaired by distortion. Adding shear distortion is a good way to make things sound a bit tighter and make lingering sounds like cymbals and open hi-hats cut off earlier. Quasar and Styx both add intensity to any percussion track but may also require you to lower the note velocity of the affected notes, as these distortions can be too much at times.


When using intense distortions, it may help to use such distortions only on the kick and snare and reserve another drum kit for everything else so that only the kick and snare are distorted.
When using intense distortions, it may help to use such distortions only on the kick and snare and reserve another drum kit for everything else so that only the kick and snare are distorted.