Notable Instrument Effects

Revision as of 09:51, 3 June 2024 by K1ll3rB33 (talk | contribs) (Added reason for inclusion)

When an instrument is not found, rather than asking, one can make the instruments below.

List of instruments created using the effects in the "advanced" tab

  • Flute with Styx at 50% and Nova at 50% can sound like a violin that sustains (this trick was often used before the addition of sustain violin).
  • Grand Piano with Detune at 1200 and Small Reverb at 100% can sound like a banjo.
  • Grand Piano with Detune at -1200 and Small Reverb at 100% can sound like a real piano.
  • 8-Bit Triangle with Volume at 1.33, Small Reverb at 100%, EQ high at 18, and EQ mid at 16 can sound like a version of a pan flute from https://onlinesequencer.net/3200412
  • 8-Bit Triangle with Panning at 25%, Limit at 100%, EQ high at 9, and EQ mid at 16 can sound like a version of a pan flute from https://onlinesequencer.net/2549249

List of instruments created using two or more instruments

List of instruments created using two or more instruments and using the effects in the "advanced" tab

List of instruments using the console

  • Pizzicato with Detune at 4800 and Church Reverb at 75% can sound like the wind (using EQ can also work, mainly using high and mid EQs).
    • One needs to use the "setDetune" command while using the pizzicato with a value of 4800 to make it work.
  • Trombone with Detune at 9600 can sound like a trombone drum from https://onlinesequencer.net/2411389.
    • One needs to use the "setDetune" command while using the trombone with a value of 9600 to make it work.
  • Ragtime Piano with Detune at -31.76665363342928 can sound like a more accurate, detuned ragtime piano. This is included here due to how precise it is, being 14 decimal places, which even holding Shift on the Detune slider cannot reach.
    • One needs to use the "setDetune" command while using the ragtime piano with a value of -31.76665363342928 to make it work.