05-18-2018, 09:03 AM
Is there a way to make the music go faster or slow down (accelerando/ritenuto), probably by coding?
Glory to the Great Beaver Empire!
Accelerando/ritenuto
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05-18-2018, 09:03 AM
Is there a way to make the music go faster or slow down (accelerando/ritenuto), probably by coding?
Glory to the Great Beaver Empire!
05-19-2018, 07:29 AM
I have a time tool. https://onlinesequencer.net/forum/archiv...hread-2181
Kim Wrote:##878337 + https://js-game.glitch.me + Doesnt take peopel serious if their has badly speling gramer puntuatin
05-19-2018, 07:30 AM
multiplier = parseFloat(prompt("How much do you want to scale the note lengths?")) for(i = 0; i < selectedNotes.length; i++){ note = selectedNotes[i] song.moveNote(note, note.instrument, note.instrument, note.time, note.time*multiplier, note.type, note.type) song.update(note) } Kim Wrote:##878337 + https://js-game.glitch.me + Doesnt take peopel serious if their has badly speling gramer puntuatin
05-19-2018, 07:34 AM
Tbh Frank. You should develope your own online sequencer. You are great at programming.
Man who has no life
05-19-2018, 07:07 PM
(05-19-2018, 07:34 AM)alex32124 Wrote: Tbh Frank. You should develope your own online sequencer. You are great at programming. You the second person who suggested this to me? Unfortunately, I am more of a reverse engineering sort of guy. Maybe some day. Kim Wrote:##878337 + https://js-game.glitch.me + Doesnt take peopel serious if their has badly speling gramer puntuatin |
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