01-31-2024, 11:25 PM
Ok so new question proposed by Liam for the dubstep sounds I was making:
Would you prefer the samples to be like the instruments, where each note is the same growly noise and it goes up in pitch with how the notes go, or a different growly noise per octave for a total of 6 growly noises that are easy to control? This method is much easier to compose with/faster workflow at the cost of versatility
Or would you prefer them to be like the drumkits, where each note is a different noise that plays but you need to use detune to control the pitch, for a total of 72 different sounds, but they will be more difficult to make melodies with? This method is more versatile at the cost of ease of use/composing speed
https://vocaroo.com/19s4TL4l2FJj Here are the sounds I have created for it so far
https://voca.ro/14NTyMsj5sGw Here is a quick demo using only those samples using no additional processing, other than a little detune (in my DAW)
Would you prefer the samples to be like the instruments, where each note is the same growly noise and it goes up in pitch with how the notes go, or a different growly noise per octave for a total of 6 growly noises that are easy to control? This method is much easier to compose with/faster workflow at the cost of versatility
Or would you prefer them to be like the drumkits, where each note is a different noise that plays but you need to use detune to control the pitch, for a total of 72 different sounds, but they will be more difficult to make melodies with? This method is more versatile at the cost of ease of use/composing speed
https://vocaroo.com/19s4TL4l2FJj Here are the sounds I have created for it so far
https://voca.ro/14NTyMsj5sGw Here is a quick demo using only those samples using no additional processing, other than a little detune (in my DAW)